Level indicators removed from all NPC’s. You will now only see their name.
Updated Alternate Start mod, adding Port Haven as a new possible start location and a new “civilian” loadout
Disabled Lung Damage from Toxic/Poor Air Quality while wearing a full “spacesuit” (helmet+armor+jetpack). You still can get lung damage from corrosive gas sources
Spacesuits/Clothing
Starborn Armor replaced with 4 variants of Yuuzhan Vong Skerr Kyrric Armor
Book of Boba Fett Armor added to Mandalorian Lair (Mantis Lair) next to Pure Beskar Armor
Imperial Ground Crew Replacers
Parsec Roamer Set is now Armor Layered Robes (Obi-Wan’s Clone War Outfit)
Old Earth Set is now Old Republic Knight Armor (Anakin’s Clone War Outfit)
Peacemaker Set is not Bounty Hunter Armor (Boussh)
Added numerous masks, which function as helmets and are available in shops
Smuggler Hat is now a proper hat with morphed hair and a breathing mask
Neo Crusader Jetpack Replaced
Added 6 new Armors from Crozzbow’s Spacer Overhaul and integrated them within the Neo Crusaders faction (Marauder, Raider, Overlord, Warlord, Duelmaster, Enforcer)
Lab Coat Retextures
Rebel patch on Sarah’s Outfit
Replaced vanilla Tracker’s Alliance Outfit with durasteel battle-worn armor (cosmetic)
Replaced default miner armor with Ship Mechanic outfit
Smuggler Outfit’s blue fingers turn brown to look like gloves
Fixed Mining Armor neck clipping
Fixed Vanilla Crimson Fleet helmets being displayed instead of Shadow Collective/Guavian helmets
Fixed morph issues with Nomad Armor
Overhauls/Conversions
Yuuzhan Vong Main Story
5000+ Replaced/Rewritten Ambient Voicelines
Revamped NASA Facility to a Republic Research Facility, featuring many hidden secrets
Revamped Tracker’s Alliance decals/logos to Bounty Hunter’s Guild
Custom Weather for Coruscant, Nar Shaddaa, and Taris
Revamped Coruscant. Replaced all rainbow colors to gray/white/black. Removed trees from spaceport (WIP)
Neo Crusader faction now includes 5 alternative Bounty Hunter variants
Patrol Troopers have replaced some of the existing Stormtroopers in Coruscant Undercity
Mos Eisley Cantina in Dantoo Town
Rewritten Loading Screen text pertaining to Star Wars Genesis lore, including removal of periodic table references
Rewritten Coruscant introduction kiosks
Countless retexture and clutter item replacements
Half a dozen planet/system renames
Completely Revamped Blaster Sounds and Effects
Completely Revamped UI Sounds
12 New Music Tracks (Lodge, Londinion, Trade Authority, UC Surplus, Vigilance, Tracker’s Alliance)
All 65+ Music Tracks normalized (so one track isn’t louder or quieter than the other)
Added Millenium Falcon to Kessel
Added TIE Advanced to Coruscant
Keeper Aquilus, Matteo, and various Sanctum NPCs given Temple Robes (Obi-Wan’s robes)
Replaced Trade Authority logos/decals/clothing with Trade Federation
Replaced Geonosis logos/art with Imperial Propoganda and proper signage
Replaced DEIMOS logos/decals with Sienar Technologies
Sith Prisoner from Main Story given Dark Robes
Replaced Neshar’s Outfit in Nar Shaddaa with variation of Smuggler’s Outfit (guy getting arrested at start of game)
Niamos Security Chief now wears Shoretrooper Leader Armor
Mathis Castilla missing head fixed (Bounty Hunting companion from Shadow Collective)
Balancing
Base Accuracy increased on all weapons
Buffed countless weapons to be up to par with the few strong ones in V4.
Targeting Perk reworked to offer 100% hip fire accuracy at rank 4 and considerate hip fire accuracy boost at rank 1
Nomad Armor buffed from 600 to 700 Armor
Numerous Stormtrooper variants buffed from 400 to 500 Armor
Night Owl and Deathwatch Armors buffed from 600 to 800 Armor
Sith Stalker Armor value fixed (600 to 800)
Neo Crusader Armor buffed from 500 to 800 Armor
Greatly reduced the chance for enemies to spawn with a Projectile Launcher
Removed Darksaber from all NPC’s besides Yuuzhan Vong
Removed Darksaber from all shops
30% Damage Nerf for DC-15S and EL-16
Corrected some Blaster Rifle level lists not being scaled for Ascension
Economy
All new characters are given a Credit Transfer Module to unlock random credit chests that may spawn in POI’s
Raised price of Dark Trooper Armor at the Imperial vendors from 10k credits to 80k. Helmet is 24k. Backpack is 15k
Misc. price adjustments on other armors
Removed many rare armors from vendors to encourage finding them in the Galaxy
Yuuzhan Vong Skerr Kyrric Armor is valued at 0 credits
Exponentially increased the price of Hololcrons found in the Galaxy
Companions
Removal of BD-1 Vasco Replacer
Replaced Vasco with HK-47 (rusty)
Vladimir into retired/recomissioned clonetrooper
Improved Sarah Appearance
Alternate Noell Appearance
Andreja Sith Exile Appearance
Andreja given Purge Trooper armor as her spacesuit and Sith clothing udnersuit
Sam Coe given unique Mandalorian Explorer Armor with sidecape and hat+goggles
Barret given Smuggler’s Outfit with Hat + Mask. Everyday outfit is Smuggler’s Outfit with Hat + No Mask
Misc
New Pause Screen Background (same as main menu)
Replaced Mod Organzier 2 Splash Screen to Genesis logo
Linked Companion Spacesuit (if you’re wearing spacesuit in breathable area, so will they)
Starfield Hair and Beards (zone79)
Improved Encylopedia
Zoomed out Spaceship flight camera
New popup telling you to restart the game after alternate start
Cutters are now black
Misc Bug Fixes
Replaced repeating music track in Dantooine/Akila
Swoop Gang Main Quest NPC’s should no longer be missing heads
Frontier Ship no longer missing in Alternate Start
Fixed typo in StarfieldCustom.ini which was supposed to enable raw mouse input
Invisible T-21 heavy Blaster Rifle
Mining laser effect is now visible
The element “Neon” is now called “Neon” again instead of “Promenade”