The default HP of new characters is 200. This is considered Normal Difficulty. Genesis is hard by nature due to the realistic damage overhaul and unleveled world. But it is also lore accurate. You are not meant to fight elite bounty hunters and mercenaries at level 1 unless you are very smart about it. Visually, you’ll be able to tell what enemies are easy/hard to kill based on the armor they’re wearing. Kill easy enemies or be tactical against hard ones, make credits, buy better armor, get stronger, etc. This is a sandbox at the end of the day. There are multiple paths to success. I’ve had so many people in Discord complain the game was too hard and then 2 hours later tell me it’s the best progression experience they’ve had in a game. Be patient with it, learn the systems, and it’ll be rewarding. Remember to not adjust the ingame difficulty or else it will results in sponges. Resort to these console commands instead:

DifficultyHealth AmountConsole Command to be Used (` key)
Gaming Journalist3000player.modav health 2800
Story Mode1000player.modav health 800
Beginner400player.modav health 200
Casual300player.modav health 100
Normal200N/A
Hard150player.modav health -50
Very Hard100player.modav health -100
Extreme50player.modav health -150