Star Wars Genesis 7.2.1 Patch Notes

Major Bug Fixes
  • GENESIS_DOCUMENTS.bat should now work for any Documents setup, including OneDrive
  • Fixed missing gloves for various NPC’s and armors
  • Possibly fixed issue where Rebels and Imperials spawned in hostile cave during Main Story mission with Andreja, forcing you to kill them and get a bounty
  • Fixed issue where Imperial Rakghoul Questline gives you a JND-41 instead of an Ion Disruptor
Blaster Attachments and Bug Fixes

Note: These weapons will have to be dropped/trashed and then either be spawned in or reacquired in order for these fixes to apply.

  • Descriptions for many attachments have been converted to Star Wars terms
  • Fixed issue where Recon Laser Sight attachment made blasters shoot inaccurately. The attachment has been renamed to Galven Circuit, an internal attachment.
  • 773 Firepuncher has been rebalanced (forgot to do it last patch)
  • Shock Charge Band attachments no longer override the blaster projectile
Misc. Changes and Fixes
  • MAST higherups and workers given proper Imperial uniforms
  • Ackbar has been renamed back to Agent Blake
  • Fixed various vanilla words/phrases in quests
  • Terrormorphs in Imperial Questline are now properly called Rakghouls
  • Renamed outdated Neo Crusader ship and dialogue references into Scavenger/Mercenary references
  • Fixed Mysterious Stranger being hostile if you have an Imperial Bounty
  • Renamed TerraBrew “To Go” Cup -> Cantina Travel Drink
  • Renamed “Pack of Death Sticks” to “Pack of Booster Blue”
  • Misc. string fixes