
Star Wars Genesis 6.0.0 Patch Notes
Major Change Summary
- Complete Coruscant Overhaul with new Skyscrapers skyline and Concrete Jungle aesthetic
- Complete Nar Shaddaa Spaceport Overhaul with Skyscraper skyline, floating island, and removal of water
- Vanilla Biome Overhaul with 100 additional biomes on previously barren Moons
- Star Wars Droids in Crowds and Factions
- Rebel ships have been replaced with X-Wings
- Early Main Story Conversion to coincide with Yuuzhan Vong Main Story
- Unique Main Cast Outfits, Backstories, and Conversations
- Swoop Gang Overhaul
- Civilian Outfit Overhaul
- Neo Crusaders have been renamed to Thugs and now have subcategories and sub-factions with unique gear including Juggernauts, Cutthroats, Deadeyes, and Neo Crusaders
- Coruscant, Nar Shaddaa, and Port Haven Ambient Sound Overhaul
- 100+ New POIs
Gameplay
- Shadow Collective Questline Revamp featuring Clonetrooper Guard bodies, Gar Saxon, and Jodo Kast
- Sarah Companion Questline rewrite (WIP) featuring Grand Admiral Martio Batch and the planet of Serreno
- Imperial Navy Questline rewrite featuring Rakghouls (done by droc81yo)
- Rebel Alliance Questline rewrite (done by droc81yo)
- 50 new military base POIs
- Countless new unique and unnatural geological POIs
- 100+ additional Biomes to existing barren moons (has some distant flickering but completely worth it)
- Increased vanilla biome density
Visuals
- New Custom LUTS for Star Wars Genesis
- New StarfieldCustom.ini settings for better visual clarity
- Enhanced Lights and FX (mod)
- Replaced existing Galaxy Skybox with 8k version with no visible milky way
Spacesuits/Clothing
- Civilians/Settlers/Coloners/Miners now have their own unique pool of Outfits/Armor (no more Mandalorian civilians)
- 11 Unique Star Wars Outfits added to the Settler pool
- Default Miner Suit (Deep Miner) -> Mining Gear (Mechanic Outfit variant)
- Deimos Miner -> Sienar Mining Gear (Mechanic Outfit variant)
- Deepcore Miner (Orange) -> Deepcore Mining Gear (Luke Hoth variant)
- Deepseeker/Diver -> Sub-Zero Mining Gear (Han Solo Hoth Variant)
- Swoop Gang Grunts given Tantel Armor (300 Armor)
- Swoop Gang Elite Bodyguards given Mando/Spacer armor
- Swoop Gang Sharpshooters given Endor Outfit
- Swoop Gang Leaders given Smuggler Outfit variations
- Clone Guards Armor on Mandalore Prison (500 Armor)
- Overhauled Thug/Spacer Armors (various values)
- Mudtrooper Armor (mask off and mask on variants) given to Hadrian
- fixed invisible Mining Gear on Miner NPCs
- removed Alien Spacers and Swoop Gang NPCs from Star Wars Aliens to address no armor bugs for both
Overhauls/Conversions
- Skyscrapers added around and inside Coruscant, blocking off the view of the surrounding biome
- Nearly all greenery removed from Coruscant to create a concrete jungle aesthetic
- City-wide grayscaling with dark accents in Coruscant
- Removed Rebel Alliance logo from Rebel Embassy in Coruscant
- Skyscrapers added around Nar Shadda spaceport, blocking off the view of surrounding biome
- Water removed from the planet of Nar Shaddaa
- Pillars removed from Promenade City on Nar Shaddaa to mimic floating platform
- Countless new animated display designs, along with the Aurebeshification of existing English designs
- All painting/abstract art replaced with Star Wars concept art (might be upside down in certain places)
- Coruscant Ambient Sound Overhaul (TexanWarlord)
- Nar Shaddaa Ambient Sound Overhaul with Huttese language conversion for Ads (TexanWarlord)
- Port Haven Ambient Sound Overhaul (TexanWarlord)
- Converted Sith Loyalist and Cultist voicelines (droc81yo)
- Replaced Yuuzhan Vong ship material with “organic” material that changes colors and transparency depending on light and background and also moves
- Ron Hope -> Ron Gallofree
- Ackbar -> Agent Blake
- Changed Moara’s defaul clothes with Imperial Officer Uniform (early main story character)
- Jacob Coe (Sam Coe’s Dad) given Rebel Officer Uniform
- Miscellaneous Texture replaces (Sabbac Deck Board Games, Cigarettes’ to Death Sticks, etc)
- Aurebesh whiteboard and notepad text conversion (WIP)
- 3 new music tracks in The Scow (replacing vanilla) (situational tracks from their ceiling/radio)
- 2 new music tracks in Astral Lounge (replacing repeating cantina songs)
- 1 new music track in Imperial Supply Store (replacing KOTOR track)
- 1 additional music track in the Undercity (former Imperial Supply Store KOTOR track)
- Red Mile Security name fixed
- Single Astral Lounge dancer wearing clothes fixed
Companions
- Converted Ambient Voicelines for Sarah
- replaced HK-47 with ND-5 and deepened voice (voicelines not converted)
- replaced Barret’s clothes AND spacesuit with Lando General variant
- replaced Noel’s clothes with Leia’s Adventurer Clothes
- Replaced Sam’s clothes (not armor) with Han Solo Classic Variant
- Replaced Sam Coe’s armor with unique Old Mandalorian Armor (Mando + Jango variant)
- replaced Walter Shroud’s clothes with Han Solo Endor Variant
- replaced Matteo’s existing Obi-Wan clothes with Luke’s Farmer clothes
- replaced Aquilius’ disciple outfits with Luke’s Farmer Clothes too. Kept Aquilus wearing obiwan outfit
- replaced Andreja’s clothes with Ahsoka Outfit
- replaced Andreja”s armor with Deathtrooper Armor
- replaced Vladimir’s clothes with 501st Clonetrooper Armor
Balancing
- Base Health increased from 150 to 200 for new characters
- No Oxygen Cost on Speeder Weapons
- Buffed Oxygen Recovery Rate
- Decreased Co2 Gain
- Buffed Rakghouls greatly
- WESTAR-34 buff (30 -> 100 damage per shot)
- Scatter Gun buff (75 -> 90 damage per shot)
- DL-44 Heavy Blaster (24 -> 36 damage per shot)
- E-5s Sniper Rifle (240 -> 400 damage per shot)
- IB-94 Blaster Pistol (40 -> 70 damage per shot)
- LL-30 Blaster Pistol (20 -> 50 damage per shot)
- K-16 Bryar Pistol (500 -> 700 damage per shot) (different scaling)
- K-16 Bryar Pistol Accuracy greatly increased
- Swoop Gang bullet sponges fixed
- General bullet sponges across the game should be fixed (the way Bethesda designed NPC health values is atrocious)
Planets
- Overhauled Coruscant Planet Texture
- Overhauled Geonosis Planet Texture along with a lore-accurate ring
- Overhauled Kuat Planet Texture
- Overhauled Ilum Planet Texture
- Montara Luna to Camooine rename
- Agamon to Purnell rename
- Agamon D to Parakus rename
- Washakie to Camillo rename
- Skink to Doma rename
- Montara to Tamarena rename
- Cassiopeia System -> Serenno System
Misc
- Muted the fucking frostbite/heat spam sound
- Further UC references rewritten to Imperial/Empire
- Made Alternate Start Menu clearer
- 20 resources/materials converted to Star Wars counterparts
- Added BBY to Lore page on Website
- Added Characters page on Website
- Added ID names to for each Standalone Armor in the Encyclopedia
- fixed black demon eyes on children
- fixed invisible Dantooine Bar
- fixed invisible clipboards
Plugin Integrations (backend)
- More Mission Boards
- Star Wars Music and Ambience Overhaul
- Star Wars Magazines
- Star Wars Bespin Guards
- Star Wars Coruscant Guards
- Star Wars Medics
- Vanilla Flashlight Enhanced (remade and altered)
- Sith Lord Outfit
- Darth Vader Outfit
- Perks Improve ADS Accuracy (remade and altered)
- Mini Bot Buildable Decorations
- MAST Dish (remade and altered)